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Belot Rules

Rules as implemented in our game: deal, bidding, trump, announcements, and scoring.

Setup

These are the exact rules used in our current Belot build.

  • Players: 4 players, 2 teams (partners sit opposite).
  • Deck: 32 cards (7, 8, 9, 10, J, Q, K, A in each suit).
  • Deal: 3 cards, then 2 cards, then 3 cards (8 cards per player).

Bidding

Players bid for a contract. The highest bid becomes the contract for the hand.

  • Pass: Skip your turn in bidding.
  • Suit (Spades/Clubs/Hearts/Diamonds): That suit is trump.
  • No Trump: No trump suit (and announcements are disabled in our build).
  • All Trump: Every suit is treated as trump.
  • Contre / Recontre: Double / redouble the hand score.

Trick-Taking

  • Follow suit: If you have the led suit, you must play it. When following trump (including All Trump), beat the highest played card of that suit if possible.
  • Trump when void: In a suit contract, when void and an opponent is winning, you must trump or overtrump if possible. You may discard if your partner is winning, or you cannot beat an opponent’s trump.
  • Otherwise: If you can’t follow suit (and have no required trump), you may discard any card.
  • Winner: Highest card of the led suit wins, unless a trump is played (then highest trump wins).

Card Points

Card values depend on the contract: use trump values for the trump suit, or for every suit in All Trump.

ContractTrump valuesNon-trump values
ALL TRUMPAll suits: J=20, 9=14, A=11, 10=10, K=4, Q=3, 8=0, 7=0No non-trump suits (all are trump)
NO TRUMPNo trump suitAll suits: A=11, 10=10, K=4, Q=3, J=2, 9=0, 8=0, 7=0 (totals x2)
CONTRESame as base contractSame as base contract (hand score x2)
RECONTRESame as base contractSame as base contract (hand score x4)
SPADESSpades: J=20, 9=14, A=11, 10=10, K=4, Q=3, 8=0, 7=0Clubs/Hearts/Diamonds: A=11, 10=10, K=4, Q=3, J=2, 9=0, 8=0, 7=0
CLUBSClubs: J=20, 9=14, A=11, 10=10, K=4, Q=3, 8=0, 7=0Spades/Hearts/Diamonds: A=11, 10=10, K=4, Q=3, J=2, 9=0, 8=0, 7=0
HEARTSHearts: J=20, 9=14, A=11, 10=10, K=4, Q=3, 8=0, 7=0Spades/Clubs/Diamonds: A=11, 10=10, K=4, Q=3, J=2, 9=0, 8=0, 7=0
DIAMONDSDiamonds: J=20, 9=14, A=11, 10=10, K=4, Q=3, 8=0, 7=0Spades/Clubs/Hearts: A=11, 10=10, K=4, Q=3, J=2, 9=0, 8=0, 7=0
  • Last trick: The team that wins the last trick gets +10.
  • Capot: If a team wins every trick, they get a +90 bonus.
  • No Trump: Card points and the last trick bonus are doubled; the capot bonus is not. There are no announcements in No Trump.
  • Rounding: Scores are recorded in tens. Suit contracts round up from 6; if both teams end in 6, the smaller total rounds down. All Trump rounds the smaller total up when both end in 4.

Announcements

In our build, announcements are available for suit and All Trump contracts (not No Trump).

  • Sequences: 3 cards = 20, 4 cards = 50, 5+ cards = 100.
  • Four of a kind: J=200, 9=150, A/10/K/Q=100.
  • Belote: Q+K of a trump suit = 20 points (called when you play one of the pair).

Play Now

Tip: If you are new, start with Play vs AI first, then move to online rooms.